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My Projects

Far Outbackb

Duration
May 2024 - Feb 2025
Role
  • UI Artist

  • Level Designer

  • 3D Artist

Overview

This is a 3D action adventure game made in Unity. Taking inspiration from games like Dark Souls, Deaths Door and It Takes Two. This was capstone group project at University and It was later shown at PAX Aus 2025. Worked on as part of an 11 person team across 10 months, contributing 10-20 hours weekly.

Title_Screen_01.png
Main_Screen_01.png
Character_Select_Screen_01.png
InGame_Ui_Screen_01.png
Pause_Menu_01.png
SlayTheSpire_TitleScreen.png
SlayTheSpire_MainScreen.png
SlayTheSpire_GameModeSelect.png
SlayTheSpire_CharacterSelect_02.png
SlayTheSpire_CardLibraryScreen.png
SlayTheSpire_StyleGuide.png

Slay the Spire UI redsign

Duration
May 2024
Role
  • UI Designer

Overview

This is a redesign of the Slay the Spire mobile app, made as a personal project and not made for the actual app. This was a solo project, completed in 3 week

Mid-Fidelity UI Mock-up 

Duration
October 2024
Role
  • UI Artist

  • UI Designer

Overview

This is a mid-fidelity UI mock-up that was created as a potential UI design for a cozy sims style room decorator game. Thought the Designs were not used in the final version of the game it was still a great experience to be able to work through the process of UI creation from start to finish with a client.

Room_UI_TitleScreen.png
Room_UI_TitleSettingsScreen.png
Room_UI_MainGameplayScreen.png
Room_UI_PasueScreen.png
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